invbat

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invbat [2014/01/28 13:51]
icmu20132
invbat [2014/01/28 14:05]
icmu20132 [Invisible Battlefields]
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 The player can choose which clan he wants to belong during his registration. We use his email as primary key for his registration. We also store his Character Data, which contains his level, attributes and such. The player can choose which clan he wants to belong during his registration. We use his email as primary key for his registration. We also store his Character Data, which contains his level, attributes and such.
  
-As of writing, the Core SDDL itself checks the positions of each client sharing their lat-long localization data (upon request of the client) and then tries to match it with battle regions, but we intend to change this strategy on future updates so that the client will be the one handling it's one region matching (more details in the presentation linked below, available only in Portuguese).+As of writing, the Core SDDL itself checks the positions of each client sharing their lat-long localization data (upon request of the client) and then tries to match it with battle regions, but we intend to change this strategy on future updates so that the client will be the one handling it's one region matching (more details in the power point presentation, available only in Portuguese. You can find it in the Documents/ folder on the our git).
 ===== Communication Architecture ===== ===== Communication Architecture =====
  
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 To try and play the game, you'll need a Android device with GPS enabled. To try and play the game, you'll need a Android device with GPS enabled.
  
-Download the Core Server project and the Android Client project. First you need to start the gateway and Core Server.+Download the Core Server project and the Android Client project.  
 +  git clone https://github.com/stockrt/InvisibleBattlefields.git
  
-  * ''gateway 127.0.0.1 5500' You should change this local IP address to your own IP Address +First you need to start the gateway and Core Server. You should change this local IP address to your own IP Address
 +  gateway 127.0.0.1 5500
  
-Now you only need to open the InvisibleBattlefieldsSDDLCore project and run the Java Application on Eclipse.+Now you only need to open the InvisibleBattlefieldsSDDLCore project and run the Java Application on Eclipse, BattleCoreServer.java.
  
-  * "BattleCoreServer.java' +Since the actual Android Client wasn't entirely properly tested, we suggest you to run our Test Client, BattleCoreClient.java, to check the communications with the Server. It uses exactly the same listeners and communication strategy as the Android Client.
- +
-Since the actual Android Client wasn't entirely properly tested, he suggest that you run out Test Client to check the communications with the Server. It uses exactly the same listeners and communication strategy as the Android Client. +
- +
-  * "BattleCoreClient.java'+
  
 You just need to update you IP address onto the client file: You just need to update you IP address onto the client file:
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 And that's it, you should be able to run the game and communicate with the Core Server now. Since it's a work-in-progress, you probably won't be able to use all game functionalities as of writing. And that's it, you should be able to run the game and communicate with the Core Server now. Since it's a work-in-progress, you probably won't be able to use all game functionalities as of writing.
- 
 ==== Contact ==== ==== Contact ====
  
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