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otherservice [2014/01/28 12:51] icmu20132 created |
otherservice [2017/07/21 03:08] |
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- | ====== Invisible Battlefields ====== | ||
- | Invisible Battlefields is work-in-progress, | ||
- | The battles occurs always in a pre-determined regions in specific time-frames. If the player physically crosses the region, he is eligible to participate in the next battle on this region, receiving a notification of such in his mobile device. He has until the time of the battle to confirm his participation and choose which other clan he will attack. This information goes to the server for the Game Service to calculate the battle results for each player on the closing time of the Battle. After that, these results are stored so that the player can request them whenever they want. | ||
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- | A player has three attributes, Strength, Agility and Intelligence, | ||
- | |||
- | ex. | ||
- | Player 1 and 2 are battling. Player 1 attacks with 5 STR and Player 2 attacks with 8 AGI. STR beats AGI, so Player 1 has 2x5 = 10 of attack power and player 2 has 8 of attack power. Player 1 wins this battle. | ||
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- | ===== Service Architecture ===== | ||
- | Img and description of architecture. | ||
- | |||
- | ===== Service API (if exists) ===== | ||
- | Service API (if exists) | ||
- | * '' | ||
- | |||
- | * '' | ||
- | |||
- | ===== Service Usage ===== | ||
- | How to use the service. | ||
- | |||
- | <file java Hello.java> | ||
- | public class Hello { | ||
- | | ||
- | // Teste | ||
- | double x = 2; | ||
- | } | ||
- | } | ||
- | </ | ||
- | |||
- | ==== Contact ==== | ||
- | |||
- | * André Mac Dowell: adowell@inf.puc-rio.br | ||
- | * Ivan Xavier Araújo de Lima: ilima@inf.puc-rio.br | ||
- | * Rogério Carvalho Schneider: rschneider@inf.puc-rio.br |